[P3Dv4 /P3Dv5] - REX - Sky Force 3D v5.0.2019.0514

 



FEATURES
New 3D Cloud Models and Cloud Structures – The First In-Flight Sim
New 3D cloud model structures and SDK, patterned after real-world cloud classifications with their own specifications, positions and heights. Each of the 3000+ 3D cloud model structures were developed in comparison to their real-world counterpart.
We have added NEW clouds types, including; altocumulus, stratocumulus, humilis, mediocris, congestus, tower cumulus, cumulonimbus calvus, supercell and rainshaft, tornado, stratus, nimbostratus, altostratus and cirrus class. Real-world cloud model system including (but not limited to) cloud streets, super cells, wall clouds, funnel, shelf, rain shaft and tornadoes.
Restructured cloud SDK for true formation realism. No more upside-down clouds in bizarre and unrealistic positions, or cloud bases that are presented with repeating patterns.
Single-session cloud texture variation, allowing more variety during a flight session, increasing the overall realism.
The new cloud system models storm structures reaching 70,000 feet. We also modeled the base of our storm clouds and added rain shafts to calvus and incus cumulonimbus clouds of various intensities, adding to the realism. Also included are wall and shelf clouds, and in some circumstances, these will include funnel clouds and tornadoes of various shapes and sizes.
Real-Time Weather Engine
Intelligent weather engine that harnesses over 70,000 points of weather data globally. The weather engine reads and interprets live model data to sample the atmosphere and therefore will sync the appropriate clouds structures, allowing for more accuracy. Utilizing the weather engine is as simple as opening REX Sky Force and the simulator. That’s it, everything is done automatically without the fuss!
NEW Photo-Based Natural Environment Textures and Innovative Sky Atmospheric Effects (20GB)
Fully DX9, DX10 and DX11 compliant. Tailored to low AND high-end systems.
Elevate this new visual experience through our new natural, photo-based environment textures while exploiting the power of PTA integration.
New techniques create a smoother, realistic and natural sky color blending at dawn and dusk as well as newly improved visibility and fog. With VBlend and Vaporous Skies, we have achieved more realistic horizontal and vertical day, dawn and dusk fog generation and sky visibility blending.
The sun atmospheric rendering effects are very cinematic and will be noticeable through the virtual cockpit, creating even more realism. Sun atmospheric rendering coupled with HDR elements included for use in Prepar3D 3 and 4.