[MSFS] - Flightbeam Studios – KPDX Portland International Airport v1.2.0

Megaddons
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Changelog:
v1.2.0:
– Removed rwy 3/21 from facilities data so that rwys 10/28L&R are used
– Fixed all taxiway links and properly labeled them for ATC routing
– Revised ground polygon to fit with terminal models better
– Rebuilt with latest packagetool for compatibility with MSFS Sim Update VI

Welcome to Portland International Airport, pride of the Rose City, and second busiest hub in the Pacific Northwest of the US.

KPDXHD was lovingly crafted by former Portlander Bill Womack, who took a great many of the source photos himself and spent many months hand-crafting this lovely, modern facility, which in real life was voted best in the United States several years running by Conde Nast Traveler magazine. This version has undergone a major makeover in order to take advantage of the many stunning features of the new Microsoft Flight Simulator, including all-PBR materials, custom groundwork, and immersive night lighting. Now KPDX can look as good as the rest of the Pacific Northwest in the sim!

Features:

• The first iBlueYonder product for the new Microsoft Flight Simulator
• Features the new Contrail installation system.
• All materials reworked for full PBR support
• Uses native MSFS techniques for high-detail ground polygons
• Night lighting fully reworked for stunning after-hours graphics
• Includes real-world static aircraft at gates
• Optimized for excellent performance



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